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Worlds 2026 Winning Region

LCK (South Korea) 83%LPL (China) 17%LEC (Europe / EMEA) 1%LCS (North America) 1%
82.5%16.5%1.4%0.7%
US$1.4M Vol
OutcomesChancesYesNo
83%
17%
1%
1%
0%
0%

Description

This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026). If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship). Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)

Statistics

Recent traders
95
Volume
US$1.4M
Liquidity
US$140.3K
Open interest
US$236.3K
Ends
Resolution source
lol.fandom.com

People are also trading

Activity

  • Sold16.66 LPL (China) Yes$2.67 (16.0¢)
  • Bought40.02 LCS (North America) No$39.84 (99.5¢)
  • Bought40 LEC (Europe / EMEA) No$39.52 (98.8¢)
  • Sold145 LPL (China) No$120.35 (83.0¢)
  • Bought40 LCK (South Korea) No$7.20 (18.0¢)
  • Sold5 LPL (China) No$4.20 (84.0¢)
  • Bought30 LPL (China) Yes$4.50 (15.0¢)
  • Bought415.09 LPL (China) No$352.83 (85.0¢)
  • Bought495 LPL (China) Yes$79.20 (16.0¢)
  • Bought50 LPL (China) Yes$8.00 (16.0¢)
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